Games Update – June ‘25

Solo TTRPGs have continued to be a source of excitement, exploration, and expression during our travels. Despite my enthusiasm, I don’t move very quickly with them. This doesn’t bother me especially. I know it is because I’m stopping to create art about the worlds, or sometimes diverting entirely to go on hikes, explore new recipes or take art classes in a new medium. So, it’s all good. But I am slow making progress.

Sundered Isles (Link to official site)

Still my favorite, “go-to” game that gives me an experience that matches what I had always hoped from TTRPs.

  • The young heroine is searching for her mother, who she thought was killed, but may in fact be alive
  • The world is made up of floating islands and steam-powered technology
  • I’m working through creating some new rules for herbalism and alchemy which are more detailed than the original game provides.
A small town discovered on a volcanic island during the main character’s search for her mother

Koriko: A Magical Year (Link to official site)

During the past few weeks, Koriko has taken the place of what I had thought Apothecaria would do…providing a quiet journaling game when I don’t feel like playing something more adventurous.

  • Even though I didn’t end up sticking with Apothecaria, I really liked the Ancient Greece / mythology setting so I “ported”over the character and setting from Apothecaria to Koriko. The original Koriko game is meant to be played as a teenage witch and I am not sure I want to roleplay a teenager so this character will be a good place to start.
  • The character starts in a small town and sets off to spend a year in the big city, apprenticing and learning their trade.
  • So far I’ve only completed the journey to the city, but I’ve really enjoyed it.
This is the book image from the official website. I only have the PDF materials, but they’re great.

There are so many games I’d like to play in the future. I’ll continue chronicling them here!